At the Game Developers Conference in San Francisco, today, Sony announced that the PlayStation VR headset will hit the stores in October 2016 for $400 (€400 / £350 / ¥44,980).
One thing to be noted is this price includes neither Move controllers nor the PlayStation Camera, which are mandatory for the system’s positional tracking capabilities.
PS VR, initially called Project Morpheus, is Sony’s response to the present stream of virtual reality equipment going to the gaming market. It’s selective to the PlayStation 4 console – and it has a genuinely solid install base, considering Sony has sold 36 million PS4 units since the console’s release in 2013.
Sony’s Computer Entertainment CEO Andrew House said in the event that more than 230 developers are creating content for PS VR and the company plans about 50 games to launch along with PS VR. What’s more? PS lovers would love to know that EA, Lucasfilm, and DICE are making a Star Wars: Battlefront experience for Sony’s system.
The customer rendition of PS VR incorporates an OLED display, 5.7-inch screen with 1920×1080 resolution and 360-degree tracking and latency of under 18ms. In addition, it supports 3D sound.
The Playroom VR will also be available for free download from PlayStation Store for all PS VR owners at launch. The Playroom VR will have six games that can be played with friends and family. Sony wishes to give you the impactful experience of VR, allowing you to share it.