If Google’s VR180 wants to be successful then developers and manufacturers need to come onboard. They need to create devices, develop apps and make a good number of videos regularly. This is the reason the tech titan is now publishing the remaining details on how they can start engaging with the format and offer VR180 products to hardware-makers and devs.Youtube introduced VR180 last year, which is Google-owned, it introduced the format as a way for creators to shoot immersive photos and videos for VR headsets that still have a normal perspective when viewed on a phone or PC.
Here’s Google’s summary of the info it released to the public:
“For VR180 video, we simply extended the Spherical Video Metadata V2 standard. Spherical V2 supports the mesh-based projection needed to allow consumer cameras to output raw fisheye footage. We then created the Camera Motion Metadata Track so that you’re able to stabilize the video according to the camera motion after video capture. This results in a more comfortable VR experience for viewers. The photos that are generated by the cameras are written in the existing VR Photo Format pioneered by Cardboard Camera.”
Google also said by publishing the last of the information it will “help with writing appropriately formatted VR180 photos and videos and playing it back” in the coming months. Since the company has designed it to work with point-and-shoot type cameras — all you have to do is capture what’s in front of you, and the camera will make sure you come up with something immersive and life-like. So, this has the potential to make VR officially mainstream.