Qualcomm just released its first dedicated chipset for standalone headsets. Named Snapdragon XR1, it’s the company’s first chipset designed particularly for AR and VR headsets.
The chipset aimed to ensure better experiences on your AR or VR headsets by enabling high-quality visual and audio playback, as well as 3-DoF and 6-DoF interactive controls. you will be able to enjoy the 4K video at up to 60fps, 3D overlays, as well as dual displays. Besides, XR1 Supports graphics APIs OpenGL, OpenCL, and Vulkan. The chipset ensures you experience clearer image quality with reduced noise with its Spectra image signal processor.
The Snapdragon XR1 uses technologies like an “always on, always-listening” assistance, along with Qualcomm’s 3D Audio Suite, Aqstic and aptX, means you will enjoy a high-quality sound. Besides, its Head Related Transfer Functions will give you a feeling that the sound is coming from a particular point of the space, creating a more realistic experience. The manufacturer can decide whether to use 3-DoF or 6-DoF for head-and controller tracking, making it easier for users to deal with the AR or VR world.
The chipset comes with an ARM-based CPU, a GPU, as well as a vector processor. Its AI engine helps optimize on-device AI functions such as pose prediction and object recognition. Besides, like the company’s high-end Snapdragon 800 series chipsets, the Snapdragon XR1 uses heterogeneous computing, means it will enhance performance by offering works to several different cores.
Qualcomm said companies like Vive, Meta, Vuzix, and Pico have already started working on devices using XR1 chip. Depending on the partners, those products will be ready as early as this year.